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";s:4:"text";s:26162:"As they prepared for the fight, Garrett teased Leo Fitz while he was trying to communicate with Jemma Simmons about their chances of dying horribly during the mission, telling him that he should get a better sense of humor. Servants of the Abyss probably would've been, Would be really good if not for the fact that it comes at 2CP, plus you have other ways of getting +1 wound, mostly via the Demolition specialism. Now recovered, Garrett and Ward met with Ian Quinn inside their Barbershop Headquarters to discuss the next step in their plan. Garrett used the 0-8-4 to release the Fridge's full population of prisoners, including Marcus Daniels, as a means of keeping Phil Coulson busy so he would be unable to track him down. On charge, they make 3 attacks of S5, though no AP due to them having just a regular chainsword. Taken by an Icon Bearer of the Dark God's daemon type - Khorne by Bloodletters, Nurgle by Plaguebearers etc. Garrett and Grant Ward agreed to stay behind in order to find and disarm the bomb while Coulson and Fitz explored the facility searching for GH.325. Aspiring Champion with chainsword and plasma pistol, 14 pts (Leader), Chaos Space Marine Gunner with heavy bolter, 16 pts (Heavy), Chaos Space Marine Gunner with plasma gun, 16 pts (Sniper), Chaos Space Marine with chainsword, 12pts (Zealot), Chaos Space Marine with chainsword, 12 pts, Chaos Space Marine with boltgun and Icon of Flame, 17 pts, Aspiring Champion with power sword and plasma pistol, 15 pts (Leader), Chaos Space Marine with chainsword, 12pts (Combat), Chaos Space Marine with chainsword and Icon of Wrath, 17 pts, Chaos Cultist Champion with brutal assault weapon, 5 pts, Chaos Cultist with brutal assault weapon, 4 pts, Chaos Cultist Gunner with heavy stubber, 5 pts, Aspiring Champion with power sword, plasma pistol, and Icon of Vengeance 19 pts (Leader), 8 Chaos Cultists with brutal assault weapons and autopistols, 32 pts. Much better at melee and close range than long distances, they have little to no answer to weapons like the AdMech's Galvanic Rifle or something with more than 30" range. Garrett assisting in capturing Thomas Nash. He began to walk away until Fitz employed an EMP Joy Buzzer which short-circuited Garrett's mechanical enhancements. Since you lose nothing when it dies it can act as a suicide unit. ), but the mortal wounds are no joke. Allowing you to advance in the movement phase with no penalty and guaranteeing any charge within 8” will be shredded by overwatch (still watch out for harlequins and howling banshees tho). The other option is lasgun + grenades, and if you're close enough for the grenades, you are close enough to use the flamer. Garrett insisted there was nothing there, noting that he had researched the schematics of the base. Pretty much all of them have enough firepower to deal with the marines first and just shoot at the rest until they fall back. Ward took Garrett into the lab and performed an operation to fix his upgrades and save his life, ordering everyone including Raina to leave so he could work in peace. But a 9" radius circle does cover a lot of the board. This also enforced him to believe the only way to survive is by relying on himself alone and doing what is necessary, no matter how ruthless it may be. John Garrett initially appeared to be a man of honor and principles, garnering respect, trust and even friendship from numerous high-ranking agents and operatives of S.H.I.E.L.D., such as Phil Coulson and Nick Fury due to his Clearance Level 7 and devotion to S.H.I.E.L.D.. Orks might outnumber and overpower chaos marines, and once in melee, cultists are fucked. Bog-standard Plague Marine. Jonathan "John" Garrett was a turncoat S.H.I.E.L.D. A guide to SWTOR Star Fortress, a new type of solo and heroic content added with the Fallen Empire expansion. They also come on 25mm bases, allowing more to get into combat than their plaguebearer brothers. As soon as they arrived, Garrett defused a potentially volatile situation between the agents by joking that if a fight broke out he would take on Blake which got a laugh. Hell, they could work well with basically the whole mini being from the AoS Gors/Ungors pack so long as you give them a chainsword and a stubber with a couple of sci-fi and chaotic bits here and there. With that said, you have to keep them alive before that. Same with Imperial Guard, plasma spam for the marines and attack spam for the grunts. The enemy will get a mortal wound or two, and you will lose some of your flies, but he should get the worse end of the deal. Because he carries 12" heavy stubber equivalent and you shouldn't be charging any of those models, into combat if they're your leader as its a sure way to quickly lose your CP generation. Though they are free, the moment there's cover and a wound, it will barely hit aything, plus if the enemy is going to shoot cultists, they will go for the gunners first. [10] Garrett also recruited billionaire Ian Quinn. While Garrett joked that just because Nick Fury had given Coulson the Bus did not mean that he could disobey direct orders before admitting that his team had been chasing Quinn for months. As a S.H.I.E.L.D. Hoping to throw off Phil Coulson's search for the Clairvoyant, Garrett arranged for himself and Agent Antoine Triplett to be attacked inside a S.H.I.E.L.D. And if you want meatshields, the traitor guardsmen might survive the odd 0-1 AP shot. That D6 attacks and 2D per hit might seem fine, but you have to get close to the enemy to use it. [1] One secret Garrett did not know was the truth of the mysterious resurrection of Phil Coulson after the Battle of New York, as that Level 10 file was beyond his own access. The only regular unit with a ranged attack (a Pistol 1 with 8", how dangerous), the Caustic Blood ability means that, once it's killed, you roll a D6, and if you get 6+, the killer gets a mortal wound. The attacks that enter are S8 (S4x2), so the attacks will enter at 3+ (2+ if you use the veterans of the long war stratagem). Chief Petty Officer Joseph Bowman was a SOG operative who appears in Call of Duty: Black Ops. Garrett learns there's a bomb in the base, After a brief and fierce skirmish, both guards were killed, with Garrett shooting Beta in the gut while Alpha was wounded and attempted to escape. As such, knowing what they can do is vital to their gameplay, otherwise no amount of Nurgle resilience is going to save you. As S.H.I.E.L.D. Regular Chaos Marines are your run of the mill marines. And then on top of that, as a bonus, they get something that is an entire subfaction for some of the other Factions. Give your leadership to one of the cultists and hide it from EVERYONE, to clear specialist slots. [3], Garrett's own personal Cybertek injury file, Garrett survived those wounds, and would soon be recruited into HYDRA while maintaining his cover as a loyal S.H.I.E.L.D. Don't take this. [4], In 1999, Garrett met Grant Ward in a Juvenile Detention Facility in Massachusetts, where he was serving time for burning down his family home with his brother inside. Something to keep in mind, the Split ability includes the line "If these models cannot be set up, this ability has no effect". Once we finish with the superhumans of the team, we go to the squishy ones. Regular marines will have enough firepower to deal with the traitor scum, while the units with basic equipment will pretty much always kill the cultists. While everyone went back to work, Garrett personally congratulated Skye before leaving her to speak with Grant Ward on their own.[1]. Non-backstab attacks with the Knife in general. Garrett ordered Grant Ward to return to his old team to once again pose as an ally to Coulson and to obtain passcodes from Skye, who encrypted the data pertaining to the GH.325 drugs on a hard drive. With even fewer special and heavy weapon options than vanilla CSM, Servants of the Abyss are sorely lacking in ranged firepower. Agents of S.H.I.E.L.D. It was then confirmed by Hand afterwards that Garrett would now be taken to the Fridge, Ward asked to personally ensure he is locked away. The Undivided relic boosts surrounding unit's leadership, Khorne's makes everyone re-roll charge rolls (very good for melee focused teams, of course), Nurgle's hurts enemy leadership, Slaanesh's makes surrounding allies get a DEATH TO THE FALSE EMPEROR ar 5+, which is really good, probably better in melee than Khorne's relic, and Tzeench makes the bearer into a psyker that only attacks on a 6+ roll, but with no perils. Shoot them back to death. Seriously, once they are stuck in melee, the eyestingers and the hulks can deal with them easily enough, so you better make use of your psyquic abilities as soon and as frequently as possible. Garrett gets another haircut from Ernesto. Unfortunately for Garrett, he was unaware Deathlok was receiving messages from Skye who she had freed his son, enabling him to switch sides. All-out cultists is more interesting, though considering how squishy they are and with their pathetic weak guns and low morale, their only numeric advantage is numbers. Human (Cyborg) Garrett and Phil Coulson escape the explosion. When his team raided the race track, Fitz used the Golden Retrievers to scan the area until Skye confirmed that Deathlok was inside the building. where he wanted him to work undercover as he secret HYDRA agent. While Garrett noted that they should take Nash to the Fridge, Nash insisted that his chair was his prison and even threatened to slowly and painfully kill Skye until she gave him what he wanted. then you pay 2CP for the Fury of Khorne strategem. Jump Jet. We're talking 5" of movement at most here. These guys cannot supplement an existing Chaos Marines force. He introduced himself to Raina, who still believed he was a Clairvoyant and claimed that she was honored to finally meet him. 's gifted Index. Just like the loyalist Marines, you get access to Transhuman Physiology, so that's nice. Garrett jokingly commented that he could also be a sweet talker when he needed to be, noting that he had been able to talk Ward into many things during their time working together. [3], Garrett became the mastermind behind the Centipede Project, a science group dedicated to the creation of Super-Soldiers. Male previously and being disregarded as an asset. A full tempestus team with a couple of plasmas to deal with the hulks should be enough. Garrett and Grant Ward find the Gravitonium, As his team prepared to leave the facility with their stolen weaponry, Garrett found Ward preparing to shoot a hole in the ground floor of the base. Agents of S.H.I.E.L.D. When Quinn tried to mock Garrett, he threatened to rip his tongue out. Coulson laughed when he realized that Garrett was telling a story about a mission had been on together; when Coulson told him that he had been making up sections, Garrett smiled and said that it made it a better story. Hand then turned to Grant Ward and asked him if he would like to kill the real Clairvoyant and drop his corpse off the Quinjet to disappear into the mountains, instead of Thomas Nash who she believed Ward was unaware was an innocent man. Death to the False Emperor: Nurgle's still chaos. Servants of the Abyss are one of only two factions, the other being Grey Knights, that can bring an entire team of psykers if you so choose. After all, their stats are the same and noone is going to bat an eye for seeing cultists with chaos marines instead of traitor guardsmen. Lightning claws are fine if you're up against grouped hordes, but if you're trying to kill a tough opponent, power fist and chainsword are the way to go. Yes, the Servants of the Abyss Kill Team is designed to be made with the units from the Blackstone Fortress Box Set, and with one of them you can pretty much have enough. This, however, backfired when Garrett mentioned Raina being subjected to the machine used on Coulson during his own capture; something that Coulson had never mentioned. Apart from the Mutoid Vermin, your units are slow as hell. Meanwhile, Garrett sent Deathlok to tail Ward to assure that he completed his mission. [5], Garrett survives the attack from Deathlok. Garrett, however, was unaffected by Coulson's hard punch and responded by fighting back with his incredible new strength from the Extremis in his veins, sending Coulson flying across the room with a single punch, while Garrett's Deathlok Soldiers arrived and began shooting at him while Coulson crawled towards cover. Only exception is maybe ditching the Horror Hornblower because it doesn't do much for them. Movement is key, and the arquebus has none. With access to both Chaos Marines and Chaos Cultists, you can be more flexible than the IG or Loyalist Marines and field Cheap Fodder CQC Cultists alongside Plasma Wielding Marines. Death Guard are tougher than the GI, and with better choices. And they are terrible. While their plane was being forced towards the Hub, the team made the discovery that S.H.I.E.L.D. Ward explained that although his first few weeks had been rough, he had survived by raiding campsites and stealing food and weapons. A controlled voice from the computer mocked Coulson's efforts to stop him, explaining that he had been unable to see how Coulson had returned to life as Coulson himself could not understand it. Oliver and Tommy as children at Rebecca Merlyn's funeral.. Oliver Queen was born on May 16, 1985 in Starling City into the esteemed Queen family to his parents; billionaires Robert and Moira Queen. [3] Despite the toughness of the training, especially during the first few months, Ward developed an almost blind loyalty towards Garrett[12][13], while Garrett always voiced his pleasure with Ward to other members of HYDRA, like Sunil Bakshi [14] and Gideon Malick whom he continued communication with. [2], Garrett and Phil Coulson explore the base. They have access to krak grenades, sure, but with such low saves and mediocre BS, you will be better off with regular frag grenades Krak grenades are still better unless you're splitting shots. Cheap and disposable units are great against Psybolts but die in droves against TS Shooting and melee. With Ward, he acts as a father-figure for the troubled young man, on account of sensing he was in need of one and preyed on this remorselessly in order to get him to join HYDRA. By far the tankiest, strongest unit in the whole army, this won't be able to be played outside of Elites/Commanders games, costing around 125p. maybe leave one or two heavies to distract the big guy, while everyone else deals with the rest of the mob. With both Garrett and Coulson soon proving to be equally matched, Garrett managed to take advantage in the fight and attempted to plunge a knife into Coulson's throat to kill him. A team that loses his Leader is a team crippled beyond saving. Deceased Your Bloodletters provide the bodies. Niche at best, but might come in handy one day. CQB is where they need to be, what shooting they have is mostly just to keep the enemy's heads down while they get there. weaponry from the Fridge. Garrett then asked if Coulson was really prepared to throw Quinn off the plane if Skye hadn't made it, and Coulson simply claimed that it was Garrett who had made the threat. The Plague Marines are one of a very small handful of T5 units in the game. When he was injured during a mission in Sarajevo, he survived by becoming the first subject of the Project Deathlok. 1 Plague Marine Gunners with Blight Launcher. Using the Mouse Hole designed by Fitz, the team was able to successfully get off the plane without detection, as Garrett and Fitz discussed the Mouse Hole, Garrett noted that devices like that would have been taken by top brass. agent Michael Peterson outfitted with the latest technology. The GH.325 was synthesized by fellow HYDRA soldiers. Garrett explains his own loyalty to HYDRA. Though, to be fair, 4 should be enough to reliably kill most things, the power sword has AP3 and the power fist has Sx2, AP3 and D3 Damage. Seeing that he was outmatched, Deathlok used his Cybertek Prosthetic Leg to escape by jumping through the ceiling after the attack leaving Garrett and Triplett in a state of shock about the sudden attack. If you could have more than two cultist gunners, a massive horde of flamers would be quite scary, but as it is, it's just not worth it. Keep the flies away, and if you can't, fall back and burn them with emergency flamers. Garrett survives being shot at by Nick Fury. Once he arrived on the Bus, Garrett spoke to Coulson and explained his reasons for being there while also introducing him as one of S.H.I.E.L.D. It was slightly nerfed by the September 2018 errata, dropping the damage down to 1, so a slight performance dent. The Cultist Champion has access to krak grenades over the traitor sergeant, but with its slightly higher cost and a worse save, why bother? Garrett quickly caught up with Coulson and together they continued searching for Deathlok, while Fitz confirmed that there was somebody else down there close to them. When Garrett explained that both Fitz and Ward had already taken the drug to Skye to try and save her life, Coulson begged them not to give it to her, with fear in his eyes. For team composition, avoid space-marine only teams. agent who joined HYDRA. That's 16 attacks with a S5 AP -2 weapon. Meltagun is rather situational, considering it needs to be close to reliably hit (but when it does, it can turn into goop anything, D6 damage is great). Being particularly limited in your choice of units, options, and abilities generally means you're outclassed as soon as any of the main factions get serious and start optimizing, particularly once commanders and elites get involved. If set up right, a Berzerker Champion can get a total of 16 attacks in. The Traitor Sargent gets extra leadership and a chainsword, but what you really want in melee are the goats. As the shooting stopped across the base, Garrett heard the sound of the Noisemaker and ordered Deathlok to investigate. Flamers are good for kamikaze runs, heavy stubbers are too weak for the job. With his own body nearly completely destroyed, Garrett knew that now his only means of survival were to upgrade himself using the technology that Ian Quinn had been working on for their recent projects. Garrett is held prisoner by Victoria Hand. 31p means almost 1/3 of a 100p list, so you better take care of it. Garrett is reunited again with Grant Ward. Even considering how squishy it is, W4 means it could actually do an emergency charge if it needs to, and have a decent chance of killing something big. Options to focus either on a small group of extremely tough mutants or a horde of weaker beasts. With Hand's soldiers using a Pick-Lock Device to break onto the Bus, Garrett and Leo Fitz left a small grenade behind to distract them while they made their escape. Frenzy Killer: Earn a Frenzy Kill medal (5 rapid kills). The best units to do this are the regular traitor guardsmen at 5p each, but with negavolt cultists and especially the psykers it won't be worth it. Garrett was assigned to take him off the Index and terminate him. Ward, however, was less pleased to see Garrett and pulled a shotgun out, threatening to blow his head off, while Garrett offered him tacos to make peace. Mortal wounds should focus on Malleux as soon as possible, so first send the snipers to deal with the psyker covering it, then full focus on malleux. Keep the commander away from melee against it, use to clean the rest of the team first and take it out through demoralizing everyone. A Shield Captain with Fortitude will save successful wounds with 6+, so that might make it extra chuncky. Pair it with the Zealot 1 Tactic, and each of those 10 attacks has a 1/6 chance to generate another attack. With 2 attacks (3 against Imperium, 4 with the right speciality and 5 with the chainsword, but why would you give it that, though?) While eating in their camp, Garrett told Ward the story of how he had gained his many cybernetic enhancements, noting that he had felt betrayed by S.H.I.E.L.D. Shooting is a waste on this character, you should take a Strategist (it's never a wrong choice), Melee (especially if using Axe instead of Fist, to deal with nearly every enemy in melee) or Strength (if you're using a Fist and you hate to remember how wound roll work, now you always roll 2+), Would be really good if not for the fact that it comes at 2CP, plus you have other ways of getting +1 wound, mostly via the. Keep Jimmy Neutron protected and in a cover position that allows it to see one or two big priority targers, but hidden from most spam units. Garrett also decided to leave Kaminsky and a team of Deathlok Soldiers behind, armed with the Berserker Staff, in case S.H.I.E.L.D. And while things like horns and protrusions are easy to make, the veins might not be. Having completed a mission, Garrett and Triplett, who was unaware of the incoming danger, shared a drink and discussed the quality of the different Safe Houses they had visited over the years. came searching for them there. Things like auspex and sniper specialism may help to counter the accuracy penalties here. While Possessed are merely okay in regular games, they. He began mocking the group, promising them all painful deaths, although he still offered Leo Fitz a chance to work for HYDRA, which Fitz bravely refused, promising to kill Garrett himself someday soon. With a terrible S2 T2, its only strategy is to swarm with numbers and speed and hope for a hit roll of 6+ (which counts as two hits). Plus, he's a Plague AMrine, so he'll probably survive the revenge attack anyway! By extension, taking Zealot when Combat is available is also pointless as only the extra attack matters and Combat gives it to you all the time rather than only on the charge. 's best to Triplett. Many people under Garrett's servitude, namely Ward, have immense loyalty and dedication to Garrett himself rather than the cause he serves under, displaying impressive charismatic abilities. Grenades: Their short range means they're situational, especially given how slow Death Guard are. Not like they were one of the best factions before or anything. If you were wondering how to protect Grandaddy's favourite flail combat specialist, now you know. Electric Boogaloo", 9 units, 200p. No invul save and being basically harmless from more than 8", it is going to die sooner than later. than S.H.I.E.L.D. Basically DG get to all be Heavies for free, completely invalidating a specialism. This trait is extremely useful if you are playing more experienced players. While Grant Ward went to get updates from Raina, Garrett had a haircut from Ernesto. However, Garrett's desire to survive helped him overcome the pain. This trait doesn't have much of a home in a HA list. Expect everyone to know this and field one or two dedicated anti-infantry guns to mow them down first and fire accurate anti-armour into your gooey centre. The Gellerpox Infected are one of the special factions in Kill Team, alongside the Elucidian Starstriders, the Servants of the Abyss and the Kroot. The only full marine chaos team worse than this would be the SotA, and even then they have access to boosted cultists, traitor electropriests and actual psykers, so they are NEVER going to go full marine. This will be especially bad in Commanders and Elite battles, where you will be outmanouvered to hell and back with little to no efford. Still overpriced compared to other factions, but at least its cheaper than Mallex which means you can fit more negavolts in missions with mandatory commanders. Also, the Lord of Resentment tactic makes every GI unit around it re-roll 1, though this starts its effect the turn after using it. The one exception to the above is Commanders. Nearing the end of his training, Garrett succeeded in recruiting Ward into S.H.I.E.L.D. To take advantage of all of the specialisms, you want a plasma sniper and a heavy/demo heavy bolter. And they will always outnumber you. However, Ward confidently bet him there was as he knew Coulson had hidden something special down below, pricing the bet with dinner, which he noted would be better than the food provided on the Bus. Garrett gave Ward just twenty-four hours to get the password, ordering that if he failed he would kill the entire team and bring Skye to him for questioning. You are very good when you get there, and you got some tools to help you get there but never forget your team is centred around 3-5 very expensive one wound models. Remember to always run with the hulks, otherwise they'll never reach their destination. Which means if you cannot fit 2 Blues within 1/2" or your Pink or Iridescent when they're hit, then they still get the injury roll, as the entire ability is cancelled and the ability is what makes you skip Injury Rolls in the first place. Once again, make a straight line with everyone: negavolts and Malleux at the front, cultist and traitor guardsmen behind Malleux to use the leadership and meatshield bonuses). Still something to keep in mind when playing against dogs, though. While Coulson sang her praises and explained why she had been given this honor, Garrett noted that her taking two gunshots to the gut from Ian Quinn was more impressive than anything Sitwell had done during his own career. Servants of the Abyss are now officially out of Beta with publication of their official rule set in Kill Team Annual 2019. Marvel Cinematic Universe Wiki is a FANDOM Movies Community. If you see a line of cultists charging at you, shoot as many spam as possible to break it before it reaches you. Sadly, the inability to consolidate 6" like the cursemite means it can't just go from unit to unit throwing mortal wounds. Decades later, Garrett's organs would start failing, and his biomechanical parts would be the only thing that kept him alive. Remember what we said about undersupported? Finally, we reach the commander: Obsidius Mallex, the Chaos Lord. Once they're there, they can just stop the enemy from shooting until the hulks arrive and wreck them one by one. 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